
Resipsa Loquitor
Black Eclipse Corp KenZoku
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Posted - 2009.03.26 13:45:00 -
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Edited by: Resipsa Loquitor on 26/03/2009 13:47:39 tl;dnr version: Move CCP admins out of garage and nut up, buttercup; Kenny loves humping Barbies; developers keep doing weed; pizza is good.
Man, that pizza was even better this morning! Of course, I'm sure my original messages earlier in the thread about the pizza were deleted. Wrongfully, of course, because I'm a precious little snowflake and everything I say is unique and beautiful, just like what my mommy told me.
I'll get this out up-front: Don't really care about the alliance or corporate name. Yeah, I know, "Kenny didn't want that name anyway" blah blah blah. The pilots (yes, even THEM), the gameplay, and the variety of content keep me coming back (and I know its the same for all y'all). Sappy, I know.
What concerns me the most is not what is going on here in the context of this thread but rather the actions of CCP. When I say actions of CCP, IÆm not talking about the results of the actions but rather the process. Frankly, IÆm concerned that if CCP doesnÆt mentally move out of its momÆs basement or dadÆs garage administratively that this game will eventually die as we know it. ItÆll turn into picking flowers for magic faire dust cannons and vibrating glowing swords of explosive pleasure because thatÆs just what people say they want. Well, now that I think about it, vibrating glowing swords of explosive pleasure might be something useful when we start ambulating (donÆt get me started about the uselessness of ambulation in an internetz spaceship game).
CCP administratively should be busy convincing people to try and buy it, growing a dedicated niche, and making a profit by charging the niche a premium for unique content. It shouldnÆt be moving towards the center. It shouldn't be inconsistent with its content. It shouldn't make "exceptions" and "changes" ex post facto unless it is a violation of the UELA. It should issue edicts and rules and enforce them heavily. It shouldn't give a crap what we think except accept our praise and wonderment.
For the long-term viability of the product and keeping it rather unique, let's move the administrative people out of the garage and into a corporate office with some top-down, quick reacting, dictatorial command structure. Let's have some set procedures that are made of iron and are not bent. Let's have some "authority of God" come down and make decisions. Let's have some "I don't care about your beoching go ahead and quit and play Pirates our decisions are final" kind of administration. ItÆs the way the rest of the corporate world is run, and they seem to be pretty successful at it.
Keep the garage people in the garage, let them do weed and come up with the weird **** they do that we all seem to like. The administrative types, though, need to be in a cube farm, beaten regularly, and learn to tell their customers to **** off, just like the rest of the corporate world does.
That glowing sword of vibrating pleasure will then cut all the same way both in game and out. In the end, the product will probably be more consistent and better for all. ThatÆd likely solve the ôfavoritismö claim that most seem to be making and preserve the content of the game.
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